Author Archive for densmorear17

Netflix: from the DVD store to your Smartphone

Netflix is so ubiquitous these days that it’s more of a generic term for streaming entertainment than it is a specific brand name. When something becomes such a bedrock of culture, it’s easy to forget to ask, “where did this come from?” but it can be very useful to know. Interestingly, there are two different foundation stories, depending on which founder you ask.

File:Netflix logo.svg - Wikimedia Commons

The first version of the story goes like this: CEO Reed Hastings got the idea when Blockbuster charged him $40 of late fees for Apollo 13. Because of this, he went on to have the idea for and found Netflix.

The second version of the story goes like this: Marc Randolph claims that he and Hastings decided they wanted to create “the Amazon.com of something,” in 1977 and decided on DVDs because they would hold up in the mail. They didn’t have a DVD, but they had a CD, which they mailed a few blocks as a trial run. When it arrived in one piece, they determined that Netflix was viable.

A great example of how changing technology can force business change is when Hastings, in 2005, was speaking about streaming video and stated that he did foresee an internet-based future. But he also expected Netflix to dominate DVD video for at least another decade. In 2007, Netflix launched their service.

To show the importance of looking ahead, Netflix started investing just a few percent of revenue each year into creating a streaming service. This was an exciting business proposition not only because of an emerging big business area, but because the mailing costs would be eliminated. Once Netflix has the rights to rent out the movie, the expenses are largely fixed. Netflix then switched over to a subscription model of business rather than a pay-per-rental service, and the rest is quite literally history.

Under Armour: from a Basement to Stadiums

Clothing companies are a dime a dozen these days. It’s hard to scroll social media for more than 5 minutes without seeing another clothing company offering what they swear is a great deal on clothing you can’t differentiate from the last 12 advertisements you saw. Starting a clothing brand is a common outlet for entrepreneurs who don’t have any better ideas, but often if fails for lack of true innovation. Not Under Armour, though.

Kevin Plank, a former football team captain at University of Maryland, wanted clothing that would withstand sweat and rigorous physical activity. In 1996, he developed his first real prototype: The Shorty. The idea was that it was tight, light, moisture wicking, and dry. For the next couple of years, he developed heatgear and coldgear, and sold clothing from his grandmothers basement in Washington DC. After moving into a warehouse in Baltimore, it wasn’t until 1999 when Plank signed on to supply product for a football movie Any Given Sunday starring Al Pacino and Jamie Foxx that UA started gaining traction. Under Armour's history, from beginning to success and uncertainty -  Business Insider

Wanting to make the most of the brand following the movie deal, the UA team decided to forego their paychecks and use them to purchase an ad in the ESPN magazine. This generated more than $750,000 of new sales and even more new brand awareness. By 2001, they were the official supplier for NHL, and had licensing deals with MLB and USA Baseball.

The main lessons to take away from this are differentiation and perception.

UA had to differentiate itself right off the bat in order to gain any traction. Thankfully, this was easier to do in 1996 than it would be today. In fact, it would be pretty difficult to differentiate UA from other clothing brands because there are so many that make similar items. But, it doesn’t matter because of the second lesson: perception. Because they were early to the clothing industry, they established their presence and dominance. While many Instagram-ad clothing brands are very comparable to UA items, UA has a distinct advantage: countless deals with NFL, NHL, NBA, or other teams, universities, movies, tv shows, or celebrities. They were able to differentiate themselves long enough to gain a brand loyalty and a favorable perception, and once they gained that favorable perception they no longer had to differentiate.

Grubhub: From an Idea to your Door

Matt Maloney and Mike Evans were software developers in Chicago. They were working late again, ordering take out again, and tired of shuffling through old restaurant menus, calling, and reading their credit cards again. As software developers for Apartments.com, they were in the business of using software to simplify common, everyday problems like this one. So the moment of Eureka came.

While seemingly unrelated, Maloney tied realized the similarities between their current project (geographic lookup searches for rental real estate) and a database of local restaurants and their menus. They thought that restaurants would be willing to pay for a subscription to being featured on the website, but because the internet had been an underutilized and expensive tool thus far in the restaurant industry, managers were not interested. When Maloney and Evans instead offered to simply take a percentage commission of sales, business started moving.

Maloney and Evans realized this was a scalable operation, and their next agenda was to expand into a second city. Because they weren’t locals to a different city, breaking into that market probed more difficult. They wanted to provide a local-feeling service without paying rent in every city. Eventually, they determined that having a manager in their top cities and a team in Chicago.

The next challenge was steep competition. Seamless was finding great success in doing almost the exact thing that Grubhub was trying to do, and in some areas they were better. Maloney and Evans were of the belief that they needed to either beat them or join them; so the merged. They chose to keep both brands in their respective cities so as to save money on rebranding since both had a following in different cities.

Finally, keeping order wait times to under an hour poses difficulty because there is very little room for margin. Today, if an order isn’t confirmed quickly or out the door soon enough, someone from the Chicago sales team is calling the restaurant to confirm the order. The process and application for delivery drivers is also under constant refinement.

Every part of this service needs to work correctly for Grubhub/Seamless to be able to deliver on their purpose, so constant reiterations are innate to this company. Customer services, market responsiveness, and consistency are the lifeblood of this entrepreneurial endeavor.

Warby Parker: Good eyewear, good outcome

Eyeglasses are no new invention. People have been using corrective lenses in some form for centuries. Stylish frames are no new invention either. People have been wearing (what they thought were) stylish frames for almost as long. But making the “designer” frames affordable and worth the cost is new. The founders of Warby Parker saw a problem: eyeglasses are too expensive. This became apparent when the team that would go on to found Warby Parker was on a backpacking trip; one of the members snagged his glasses on his pack causing them to break, and because of the cost spent the first semester of grad-school without badly needed glasses. The others had had similar though less dramatic experiences, and decided to do something about it.

What they realized is that the eyeglasses market occupied almost entirely by one company. Because this company had a virtual monopoly, they could charge sometimes outrageous and almost always inflated prices. Warby Parker was conceived to offer consumers an alternative. Warby Parker designs in-house, interacts directly with customers, and avoids traditional channels. This allows them to create better eyeglasses (since they interface with customers directly and have a finger on the pulse of the market) for cheaper (because they have more control over their costs and savings).

Their belief is that everyone has the right to see. While there are about a billion people globally without access to glasses, 15% of the world cannot effectively work or learn due simply to bad eyesight. Warby Parker wants to change that, and they’re moving towards this goal by ensuring that for every pair of Warby Parker glasses purchased, another pair is given to someone who would not otherwise have access.

What’s interesting about this brand is the sort of social-enterprise-commercial-enterprise-hybrid that it takes on. Warby Parker is not a non-profit, but they’re not a “for-profit” either; they seem to tread the line between the two in the sense that they take profit, but they don’t exist for the purpose of it and they’re not particularly motivated by it. Instead, they’re “for-good”, with profits simply happening on the side.

You can learn more about Warby Parker (or shop their products) at their website.

Mous- from Indiegogo to your Pocket

Since the dawn of cell phones, cell phone cases have been a high-demand accessory. They offer the opportunity to customize, protect, and in some cases add utility to a device you’re carrying in your pocket anyway. Because of this, the market for phone cases and accessories has been saturated by high-quality and low-quality products alike. Finding a good one can be so easy it becomes difficult to decide. The founders of Mous started out with a simple mission: “pushing the boundaries in design and engineering to create products that last for the tech people use everyday”.

Founders James Griffith and Josh Shires found that there were really two types of phone cases: the ones that felt nice on the phone because of their sleek design but weren’t sufficiently protective and trustworthy and didn’t last long, and the ones that were protective and durable enough to be trustworthy but added uncomfortable weight and bulk. In 2014, they founded Mous to do something about that problem, and brought on James Day, Will Mullen, and Lacy Hutchinson.

To learn more about the design of existing phone cases and find how to innovate, some of the team spent time in China before finally setting up shop in London and expanding the company to over 60 members. Once they tested and demonstrated their first self-developed phone case material, Mous raised over $2,500,000 in crowdfunding to continue the project.

By 2020, Mous has sold over 1 million products and expanded into other accessories such as wallet-cases, case attachments using patented magnetic design (ie a slim, removable cash/card holder that clings to the back of the phone case), case-compatible mounts, chargers, screen protectors, and cases for AirPods.

The lesson to be taken away from Mous is that even in a saturated market there is room for innovation. Often times, a heavily flooded market is lacking in the right type of product (hence there are so many different things- there isn’t one a lot of people like). This is not always the case, but in this case, the perfect case had yet to be designed.

You can see Mous test drops and learn more about the company here:

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Popsockets: the Evolution

 

PopSockets Expanding Grip Case with Stand for Smartphones and Tablets - DC  Batman: Amazon.co.uk: Electronics

Back in the day of corded headphones and cellphones that fit comfortably in your hand (think iPhone 4), David Barnett found a problem: headphones getting tangled, mangled, lost, forgotten, or all of the above. This was a problem many of us can remember, and a problem most of us no longer have. But what we might not remember, is that the colorful circles on the backs of our phones started out as a solution to the headphone problem, not as a way to keep our now much larger phones in our hands.

The story of Popsocket is one saturated with examples for the modern entrepreneur:

  1. Problem finding- the key to entrepreneurship is finding a problem, not solving a problem. Once a problem can be identified, defined, and redefined, it can more easily be solved. The challenge is in finding a problem. Barnett did this first by designing a spool-like accessory that would universally fit all phones conveniently and ergonomically.
  2. Adapting- as corded headphones have become less and less popular, popsockets have become more and more popular. This raises a question: why? Because the Popsocket design adapted to a changing need and a changing customer base. Now, we no longer think of popsockets as a spool for our headphones on the backs of our phone; it’s a way to keep our now-much-larger phones in our hands.

The power of adapting is incredible. From mid-2015 (a year after Barnett first announced Popsockets) to mid-2018, the revenue of PopSockets LLC grew by 71,424%. Barnett was not benefited by any venture capital investments; this growth was fueled solely by the popularity of the product. Consider the changes in phone design and customer needs between 2015 and 2018- the iPhone 4 was smaller than the average adult’s hand at about 4.5 inches tall, while modern phones are as large as 6-7 inches tall. Also consider the changes in headphone design between 2015 and 2018- Apple AirPods had not yet been released, and wireless headphones were far from mainstream. Now, wireless headphones are extremely popular (for good reason), and corded headphones are largely a thing of the past.

Further innovations and adaptations include: bottle openers, AirPods holders, car mounts, bike mounts, PopSockets for drink containers, tripod stands, wallets, keyrings, and more. Despite the problem Barnett set out to solve not really existing anymore, PopSockets has remained extremely profitable, with reported revenues in 2018 over $200 million.