Have you ever been bored in school? SO much so that you thought to yourself, “I think I should develop an app!” Well, the now 25-year-old Australian Benjamin Pasternak had that exact thought! At the age of 13, Pasternak was bored in a science class at school and chose to fend off boredom by designing his first mobile app, Impossible Rush. After showing his idea to an online friend who was an IOS engineer, they had a game created in a matter of hours. Soon enough, millions were downloading the app. At one point, the app was ranked no. 16 on the US App Store (IOS) top charts. In January of 2015, he was recognized by both Facebook and Google who offered him internship opportunities. Surprisingly, he declined these opportunities. Following this surprise up with another, he decided to drop out of high school and move to New York to accept venture capital funding and start his first business, Flogg, at the age of 15. Flogg, an app for young people to buy and sell, launched in 2016 and quickly become no. 1 trending app on the US App Store. Later in 2016, Pasternak decided to pivot. He promptly shut down Flogg and focused on a new app, Monkey. This new app, Monkey, allowed teenagers to video chat with like-minded people. Very quickly, in early 2017, Monkey raised 2 million in funding. 20 million users and 20 billion calls on Monkey later, Monkey also reached no. 1 trending app on the US App Store. Yet, there is more! Pasternak co-founded SIMULATE in 2018. SIMULATE aims to improve the world’s positive food system. In June 2021, it was reported that SIMULATE raised over 50 million in funding. From one raging success to another, Pasternak’s story is inspiring and shows incredible entrepreneurial thinking. The timing of pivots, the ideas for what people want, as well as the pure drive to create something and create it well all show vital pieces of entrepreneurship at work.