Palmer Luckey seemed like any other kid. He was the oldest of three sisters, was homeschooled by his mom, and enjoyed electronics and engineering. however, he was heavily invested in technology; so much so that experimented with many complex electronics like lasers and railguns. these experiments sometimes resulted in some pretty serious injury, but Luckey wouldn’t let these setbacks stop him. Palmer was particularly infatuated with the virtual world. he built a gaming rig worth tens of thousands of dollars with a six monitor setup, yet that didn’t satisfy him. He wanted to change the game; was there a way to completely immerse yourself in the virtual world and create a reality where everything you saw was made of code? this is where Luckey began to chase after virtual reality. along this journey, he founded an online community that was focused on flipping old tech. he also found a job as a part time engineer at USC experimenting with cost-effective virtual reality to treat PTSD war victims. on his own, Palmer was hard at work. when he turned 16, he was building several low latency, haptic enabled headsets. how did he get the money for this? Luckey bought, repaired, and resold damaged iPhones; estimates say he made around 36,000 dollars from this endeavor. Palmer kept refining his VR headsets until he started his own company in April 2012: Oculus VR. After this, he quickly gained attention from many tech companies, including Valve and Facebook. Palmer eventually sold Oculus for 2 billion dollars to Facebook, and also a contract worth $967 million to work with the U.S. Air Force on ABMS. Palmer Luckey’s story is a real-life example of sticking to what you love to do; you never know what heights that will take you to.