Archive for Video Games – Page 2

Robert Nay and Bubble Ball


One of the most explosively popular iPhone apps in the last decade was developed by a 14-year-old. That’s right, a 14-year-old. An eighth grader from Utah, Robert Nay, created Bubble Ball in 2010, pouring hours of time and thousands of lines of code into what would become an extremely popular physics-based iOS game in which players must manipulate a course to navigate a ball to the end. Nay, an avid math student and video gamer, said that he just took ideas from his favorite games at the time and combined them into one concept. In the first week of being on the App Store, Bubble Ball surpassed 1 million total downloads and quickly overtook Angry Birds as the most downloaded game on the App Store charts.

This incredible rise did not come without some prior programming experience. Nay taught himself how to program in third grade and created his first website shortly after. In middle school, a friend suggested to him that he learn how to code games for an iPod Touch. From there, Robert learned how to use an app development program called Corona, the program he used to create Bubble Ball all by himself. However, Robert himself claims he wasn’t necessarily naturally gifted in programming and learning to code, saying there were times where he seriously questioned his ability to make a working app. However, he pressed on and was able to complete a project that became extremely popular. Since then, Nay Games has released a follow-up in Bubble Ball: Curiosity Addition, but has not released any other games. Bubble Ball is still available on the App Store today. Robert Nay’s drive to see his idea through despite his personal doubts is an example to other entrepreneurs who may encounter similar doubts to continue on and trust in their own abilities.

EvanTube

Most people do not have any realistic idea of what it’s like to be a millionaire let alone at the age of 9 years old. Since the creation of EvanTubeHD in 2011, Evan has been providing kid friendly content to YouTube through toy reviews and building Lego sets online. He began doing this at 5 years old and has since created a massive brand name for himself. This prepubescent entrepreneur has three separate channels on YouTube and has amassed more than 5.9 million subscribers as well as more than 3.6 billion views on his page. To top off the young man’s impressive feats, the page is estimated to make $1.3 million a year. The good thing is, Evan is putting some of the money towards future education and is continuing to chase his aspirations. Jared’s father stated, “We’ve already maxed out certain accounts, so I think the college education is pretty much taken care of thank goodness.” His channel’s about us page notes that, “Our channel is all about KID FUN! Toys, Challenges, Animals, Video Games, Science Experiments.” So if you’re looking for a Christmas gift to get for a younger sibling or cousin, ask Evan!


Sources:

-https://www.cnbc.com/2015/07/27/8-young-entrepreneurs-making-serious.html?slide=3

-https://www.youtube.com/user/EvanTubeHD/about?disable_polymer=1

Ninja

Ninja (Tyler Blevins) began playing video games professionally in 2009.  He began streaming two years later.  He has since capitalized on the continued growth and popularity of Fortnite.  Prior to the release of Fortnite Ninja had 500,000 followers on his Twitter account.  He now has 3.5 million and nearly 19 million subscribers on his YouTube channel.  He holds the record for concurrent viewers on Twitch at 667,000.  He earns over $500,000 a month from streaming alone.  In September he officially released merchandise with his likeness.  He also has an endorsement deal with Red Bull among others.

Ninja was able to identify a niche in the market.  As a professional gamer he saw an opportunity to grow his own brand with the rise of Fortnite.  His name has become synonymous with the game and also Twitch.  He also declined to participate in tournament play as he sees streaming as a more viable and lucrative revenue source.  The launch of his own website along with the release of his merchandise is certainly unique in the industry and not many have the ability to do.  Ninja has made a career and a boatload of money in an industry in which less than five years ago people would have ridiculed.  However he bet on himself which has certainly panned out for him.

Discord, the Gamer’s Platform

Stanislav Vishnevskiy, co-founder of Discord

There a lot of people that play video games in the world. That number is estimated to be around 2.5 billion and rapidly climbing. That is a lot of people, and those people want to connect with others just them. In comes Discord, a platform for the gamers of the world. Discord was created by Stanislav Vishnevskiy and his business partner Jason Citron. Discord is a cloud-based server farm that allows any of its users to create servers for means of communication between them and any members of the server.

Discord was also built on the foundation that customizability is key. Servers can have scripts and bots written into the servers that can auto-reply, auto-post, all those sorts of things. You think it, odds are a Discord server can take care of it. Granted many of these automatic bots are written by high knowledge programmers, but that also gives them an outlet to experiment in their own time. Discord has heavily disrupted the gaming communication industry. Beforehand many people used services like Skype or TeamSpeak, but with Discord the perfect match of lightweight, user-friendly program meets super reliable communication service. The service really has started to revolutionize the way gamers communicate and get to know others. Some users have even gone as far to say that it is the equivalent of Facebook for gamers, the perfect service that meets all their needs and connects with new people from around the world.

Vishnevskiy and Citron really took advantage of a specific niche. Gamers that wanted to communicate with each other, but did not have a well-put together service that allowed them to do just that. Discord today has over 90 million registered users from just the meager 10 they started out with as a test run. Vishnevskiy and Citron continue to push Discord further than ever and who knows what the service will be able to provide next? Discord has been a true example of a disruptive force upon an industry that seemed to have all its players set in stone.

George “HotshotGG” Georgallidis – Counter Logic Gaming

George Georgallidis of Counter Logic Gaming

 

E-sports. It’s a new idea that has been on the rise over the last couple of years. Are they actual sports or are they something else? Well to George “HotshotGG” Georgallidis e-sports are his life. Georgallidis is the co-founder of one of the first North American based professional gaming corporations, Counter Logic Gaming. CLG was founded in 2010 by Georgallidis and his friend and teammate Alexander “Voodoo” Beutel, a very risky move, but one that has definitely paid off for the both of them and others just like them.

When CLG was founded it was formed simply as a professional League of Legends team. League of Legends is a Multiplayer Online Battle Arena, or MOBA for short. Ten players drop into one map as unique characters with unique abilities with five members on each team and each team must push up the map into the enemy base and destroy the power nexus in said base.

League of Legends, usually referred to as LoL, had one of the fastest growing player bases among any video game at the time sporting around 10 million active monthly players. Those numbers were definitely nothing to scoff at considering the game was not even one year old yet. This rapid growth and interest is what had Georgallidis thinking, “Could there be something more here?”.

As it turns out, there was something more to be discovered. CLG ended up winning LoL’s first ever North American Championship, which was a major accomplishment, as even in North American, foreign players and teams would end up winning the majority of the few e-sports tournaments held back in those days. This Championship has hosted at Madison Square Garden and shortly after CLG had won the championship they were bought by the Madison Square Garden Company. Now CLG has expanded to over ten different professional e-sports teams, which have been wildly successful over the highest levels of play.

All Georgallidis did was follow a passion of his, video games. In specific he wanted to play League of Legends and become one of the best players in the world. He took that opportunity and ran with it. Now his company and team is part of one of the fastest growing industries in the world today. The wonderful, spectacular world of E-sports.

Mariano Arruda Makes More Than $100,000 per Year Playing Rocket League

Mariano Arruda, better known as Squishy to the Rocket League community, has created a unique kind of business for himself. Arruda provides a unique skill set to his viewers across multiple platforms like YouTube, Twitch, Twitter, and Instagram.

Arruda plays at the highest level Rocket League has to offer and people love to watch it. Averaging 400 new followers every day on Twitch and 600 subscribers each day on YouTube, Arruda provides content that no one else could provide. From YouTube and Twitch, according to SocialBlade, he generates near $100,000 per year in earnings. This excludes any prize money winnings he would receive for competing in top level world tournaments (around $29,000 per year) and any sponsorship money he receives from his eSport organization, Cloud9 (these earnings are confidential and not reported). His total earnings flowing well past $100,000 each year from each income source.

Arruda, age 17, shows young entrepreneurs that they can become successful if they find their niche and work hard at it. Arruda begins his journey to success by winning DreamHack Atlanta 2017 with his own, unsigned team “The Muffin Men”. Arruda and his teammates were offered to sign with major eSport organization, Cloud9 where his career took off. Since then, Arruda and his team has placed in the top 4 finalist for every major tournament collecting $123,750 for his team and organization. Squishy, Mariano Arruda, exemplifies what it means to be a young entrepreneur by providing high level competitive showcases to viewers of all types.

 

Fortnite: 10,000,000 players in less than 6 months

A new game hit the market on July 25, 2017. This game was Fortnite a co-op sandbox survival video game developed by People Can Fly and Epic Games, the latter also publishing the game. Since published it’s users have skyrocketed and is now one of the most hot games on the market. It is still in beta testing and isn’t fully released until 2018 but it has already amassed over 10 million players since its launch. Gamers are quickly becoming engulfed in the exciting play that Fortnite offers. Millennials are the target customer and rightly so; colleges are being taken over by Fortnite and it is now uncommon to walk down a hall and not see someone playing. Fortnite will continue to grow and be successful as more and more millennials catch a whiff of this exciting game.