Archive for entertainment

Cary Huang, a Mind Behind Battle for Dream Island

Cary K Huang is a creator whose journey started sooner that most would expect. Cary, in collaboration with his twin brother Michael, created an animated web series called Battle for Dream Island. Their first entry in this series, “BFDI 1a: Take the Plunge”  was released to YouTube, beginning the story of the original twenty living objects and the host and establishing that the contestants would battle to win a beautiful island. It did not receive a wide viewership at first, as it was through the steady persistence of their uploads that their audience would grow. Cary and Michael were twelve when the first episode was released on the first day of 2010, and over the course of exactly two years and twenty-four episodes totaling nearly four hours of animation, they gained more than a thousand subscribers.

The fans of Battle for Dream Island and a similar YouTube show known as Inanimate Insanity would come to be called the Object Show Community. This online community, as is the case with others like it on the net, produces large amounts of fan made content. Some may consider the OSC, especially as it exists today, to be a self-sustaining vortex of inspiration, animation, and creativity. 

The brothers’ journey in online animation had a good early chapter. It was followed by several false starts in the form of sequel seasons that did not get far off the ground. Through most of his time in high school and college education at Stanford, Cary was too busy to focus on animation. During this time, he was able to experiment with code in some interesting projects. It was not until a flurry of new episodes releasing in 2017 and 2018 that Battle for Dream Island was ready to return, this time with a far larger production team and renewed art style. Following a hiatus that can be attributed to a lack of time at the end of Cary’s college career, Battle for BFDI (aka. BFB) was able to release episodes regularly until it reached its conclusion. 

The BFDI team is still active today, and is currently producing the prequel season Battle for Dream Island Again and the sequel season The Power of Two simultaneously. Each new animated episode receives millions of views. Though the world and the scope of their creation has expanded greatly, Cary and Michael’s original vision from when they were twelve years old still persists in their modern efforts.

Kane Parsons, a Filmmaker Fresh out of High School

A pair of images, one showing Kane Parsons, a young man. The other showing the original Backrooms image of a hall with its musty old carpet and aging wallpaper.

Kane Parsons and the original Backrooms photograph.

Kane Parsons is an online filmmaker and visual effects artist who has received viral attention for his horror short films. His most popular work is a series called The Backrooms. Parsons, who goes by Kane Pixels online, released the first installment in his Backrooms series when he was sixteen years old. The nine minute short film which was uploaded to YouTube in 2022 takes place in an unnatural, lonely setting. The protagonist wanders endless, maze-like yellow hallways rendered in vivid detail with the 3D animation software Blender. This protagonist, whose handheld camera serves as our viewpoint for the film, entered this strange world by falling straight through the solid ground beneath him and into a place disconnected from our reality. In the days following the suspenseful short’s release, it would become highly popular in several online spaces. It was inspired by a post on a message board from 2019, one which described the original concept of the endless Backrooms, and featured the iconic photograph most associated with the uncanny dimension. The series expanded on the concepts first established in that post, and would only receive more notoriety as it went on, trending with each new entry in its ongoing narrative. As Kane Parsons continued to thoughtfully produce the visuals of the films, he grew more and more ambitious. The digital sets only became larger and more detailed, and later entries would use advanced motion capture techniques to make characters’ movements as realistic as possible.

All of the impressive work that Parsons was doing got him the attention of more than just online horror fans. The independent movie studio A24 has chosen to adapt his series into a feature film. Kane Parsons will direct the film, and it is to be written by Robert Patino, a producer and writer whose previous work includes the HBO series Westworld. While simultaneously completing high school, Parsons was able to build a unique online identity and inspire others with his fresh take on the found footage horror subgenre. He is quoted by ABC News as saying, “I just love doing this, I somehow almost never burn out. And I think that’s partially because of how much people love this series. It just feels like everything I do has value.”

I can say personally that the stories Kane Pixels has created have fascinated and transfixed me. I am reminded, as I climb to the third floor of a furniture store, of those windowless carpeted halls. I find myself wondering, “What would I do if I found myself in an infinite IKEA, or an endless airport?” The success of The Backrooms has shown me that if an idea intrigues me and has the sticking power to hold in my brain, it is likely that other people will have similar reactions to it. If I can unearth a novel idea and put in the time and effort to build upon it, I can make something people will care about.

 

Sources:

https://www.wired.com/story/what-are-the-backrooms/

https://abcnews.go.com/US/backrooms-horror-storytelling-online/story?id=92623707

https://deadline.com/2023/02/the-backrooms-a24-developing-feature-based-on-viral-horror-shorts-1235249413/

https://www.youtube.com/@kanepixels

Respawn

On March 1, 2010 Activision reported the firing of two senior employees to the Security and Exchange Commission. One of these employees was Jason West the Infinity Ward president, game director, co-CCO, and CTO. The other was Vince Zampella the CEO and co-founder of Infinity Ward.

They were dismissed and replaced by Activision, the same company who helped fund their own company Infinity Ward during the golden days of their Call of Duty franchise.

-Jason West on left and Vince Zampella on right

On April 12, 2010, the Los Angeles Times wrote an article about West and Zampella’s new ambitious venture. They were forming a new game developing studio called Respawn Entertainment.

West and Zampella got funding from Electronic Arts (EA) while keeping all intellectual property. After hearing about West and Zampella leaving and starting a new project, a bunch of their old employees from Infinity Ward left to join thier LLC, Respawn.

In June 2013, they debuted Titanfall their new and revolutionary take on first person shooters. The game was released on March 11, 2014 only for xbox. By October 5th of 2015 IGN reported that Titanfall’s sales passed 10 million globally (awesome for a game only on xbox). Recently they have been even more successful with their multi-platform sequel, Titanfall 2.

-Respawn developing team

Official site: http://www.respawn.com/

Los Angeles Times article on Respawn: http://articles.latimes.com/2010/apr/12/entertainment/la-et-ct-callofduty12-2010apr12

IGN article on 1o million in Titanfall sales: http://www.ign.com/articles/2015/10/05/titanfall-sales-pass-10-million-globally

 

Get sick, to get rich.

Pete Cashmore has a fire burning in his belly for social media and blogging the news. Literally.

At the age of 13 Cashmore developed appendicitis and had an appendectomy, that left him sick and unable to attend school. Because of his absence from school, and disconnectedness from his education and friends, he began pouring himself into computers and blogs. He completely invested himself in computers during his time at home and began to subscribe to every blog he could find. So, in a very short while he learned an extensive amount about the blogging industry. A fire for dispersing information and blogging began to burn in Pete’s stomach, which led him at the age of 19 to create “Mashable.”

Created in 2005, Mashable, is an inclusive entertainment and news blog, which is now considered the leading source of information for the “connected generation.”  Time magazine has noted it as one of the top 25 best blogs in 2005, and has listed Cashmore as one of its top 100 most influential people in 2012.  Mashable has come to be known as the, ” ‘one stop shop,’ for social media,” and to this day reaches over 24,000,000 people per a month.

What inspires me the most about Pete Cashmore is his passion and his zealous personality. He had a fire in his belly. He saw a need for innovation in a market that was saturated, (literally the media/ news market) and developed something that people liked and wanted. Mashable  has synthesized the entertainment industry with news media, into a one stop shop for our generation.  Now, because Cashmore was passionate and innovative, he has begun to change the way we communicate and gather information.

 

 

http://www.inc.com/chris-beier-and-daniel-wolfman/how-pete-cashmore-founded-mashable.html